package { import flash.display.MovieClip; import flash.events.*; import flash.ui.Keyboard; import flash.text.TextField; public class Game extends MovieClip { public var playerone:MovieClip = new MovieClip; public var ball:MovieClip = new MovieClip; public var ai:MovieClip = new MovieClip; public var xspeed:Number = -0.5; public var yspeed:Number = 0; public var udist:Number = 0; public var ufraction:Number = 0; public var edist:Number = 0; public var efraction:Number = 0; public var fullspeed:Number = 10; public var maxspeed:Number = 5; public function Game() { stage.focus = this; playerone.graphics.beginFill(0xffffff); playerone.graphics.drawRect(0,0,20,100); playerone.x = 10; playerone.y = 140; playerone.graphics.endFill(); ball.graphics.beginFill(0xffffff); ball.graphics.drawCircle(270,190,20); ball.graphics.endFill(); ball.addEventListener(Event.ENTER_FRAME,ballmovement); ai.graphics.beginFill(0xffffff); ai.graphics.drawRect(520,140,20,100); ai.graphics.endFill(); ai.addEventListener(Event.ENTER_FRAME,aimovement); stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyboardDown); addChild(ball); addChild(playerone); addChild(ai); } public function aimovement(e:Event):void { if (ball.y>ai.y){ ai.y += 6; } if (ball.y<ai.y){ ai.y -= 6; } } public function onKeyboardDown(event:KeyboardEvent):void { if (event.keyCode == Keyboard.UP) { if (playerone.y > 0) { playerone.y -= 5; } } else if (event.keyCode == Keyboard.DOWN) { if (playerone.y < 300) { playerone.y +=5; } } } public function ballmovement(e:Event):void { if (xspeed < maxspeed && xspeed >= 0) { xspeed += 0.05; } if (xspeed > -maxspeed && xspeed < 0) { xspeed -= 0.05; } ball.x += xspeed; ball.y += yspeed; if (ball.y>=((stage.stageHeight/2)-10)&&yspeed>0) { yspeed = -yspeed; } if (ball.y<=-((stage.stageHeight/2)-30)&&yspeed<0) { yspeed = -yspeed; } if (ball.hitTestObject(ai)) {//if ball hits AI paddle edist=(ai.y + 5)-(ball.y + 5); if (edist!=0) { efraction=edist/(ai.height/2); yspeed=-((1-Math.abs(efraction))*fullspeed); xspeed=efraction*fullspeed; } else { xspeed=fullspeed; } if (xspeed>0) { xspeed=-xspeed; } if (xspeed > maxspeed) { xspeed = maxspeed; } } if (ball.hitTestObject(playerone)) {//if ball hits player paddle udist=(playerone.y) - (ball.y + 5); if (udist!=0) { ufraction=udist/(playerone.height/2); yspeed=-((1-Math.abs(ufraction))*fullspeed); var oldxspeed = xspeed; xspeed=ufraction*fullspeed; if (xspeed < oldxspeed) { xspeed = oldxspeed; yspeed *= (oldxspeed / xspeed); } } else if (udist==0) { xspeed=-fullspeed; } if (xspeed<0) { xspeed=-xspeed; } if (xspeed > maxspeed) { xspeed = maxspeed; } } } } }